The Trinigy Vision Engine 7 is one of the world's most advanced technologies for professional game development. Currently in use in numerous commercial game productions all over the world, by well-known companies such as Ubisoft, Firefly, Take 2, Neowiz, Dreamcatcher, Spellbound and others, the Vision Engine has proven its versatility for use in a multitude of game genres, including real-time strategy, racing, first person shooters, role-playing games and massively multiplayer online (MMO)games.
In the scope of this agreement, Trinigy Vision Engine licensees will gain access to NVIDIA PhysX(TM) technology for PC, Xbox360(TM) , PLAYSTATION®3 and Nintendo Wii(TM) as an integral part of the Vision SDK license at no additional charge. Furthermore, NVIDIA PhysX technology will be integrated directly into future versions of the Vision Engine. With NVIDIA PhysX technology, developers can incorporate effects such as rigid body dynamics, collision detection, and cloth simulation that dramatically change the way the games are played and how the on-screen stories unfold, and then accelerate those effects using the processing power of any CUDA general purpose parallel computing processor, including NVIDIA GeForce GPUs.
"Most of our customers have been choosing NVIDIA PhysX technology for adding life-like physics to their games," said Dag Frommhold, Managing Partner at Trinigy. "Thus, we are pleased that our licensees will now be able to utilize state-of-the-art physics technology for PCs and consoles alike."
"NVIDIA has a great and long partnership with Trinigy starting way back in 2001", added Tony Tamasi, Senior Vice President of Content and Technology at NVIDIA. "The combination of PhysX with the Vision Engine will give developers a unique, compelling, and innovative platform on which to create the world's most popular games."
About NVIDIA
NVIDIA (Nasdaq: NVDA) is the world leader in visual computing technologies and the inventor of the GPU, a high-performance processor which generates breathtaking, interactive graphics on workstations, personal computers, game consoles, and mobile devices. NVIDIA serves the entertainment and consumer market with its GeForce® products, the professional design and visualization market with its Quadro®products, and the high-performance computing market with its Tesla(TM) products. NVIDIA is headquartered in Santa Clara, Calif. and has offices throughout Asia, Europe, and the Americas. For more information about NVIDIA PhysX technology, please visit www.nvidia.com.